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Date, everything is not just a dating SIM with which you can present your own existential fear. It is also a great example of how you can deal with sensitive topics – preview – preview

Let us assume that you are a justified bachelor with a house full of ThingsBut nobody with whom these things can share. It has to be lonely, right? Nobody who watches this new film on TV or eat their remains in the fridge. Nobody who reminds them that the garbage has to be removed or rolling together in front of the fire. It may be a good life, maybe there is no peaceful, but something is missing.

What if I would tell you that you could meet everything in your house? Lonely, no longer thanks to the ability to get caught up romantically with your bed, resting your fireplace or fainting your refrigerator.

So, Date everything Toys with a precise concept that – the player and the legitimate bachelor – gives them magical sunglasses (obviously referred to as Dateviators) that make this reality. Far away from your ordinary pilator couple who give you the opportunity to see most of the human forms of all of this Things You have that in your house. What happens when Things Accept human forms? It is human nature to try to promote it, I think …

Who needs such dating apps when the Dateviators have been sold on their doorstep? In Date Everything you don't even have to leave the house for a date and can go out about 102 different household items and concepts – including Hate itself – From the comfort of your house.

Who – or what – is your type? | Photo credits: Team17

It was developed by Robbie Dayymond and Ray Chase of the Voice-Acting-Ruhms, which was co-founded by Sassychap Games, and is not surprising that this crazy occupation of dated household objects by chance is commented on by a series of the wording of the household name.

Laura Bailey, Matt Mercer, Felicia Day and Neil Newbon are just a few voices that you can look forward to in addition to Robbie and Rays tones and can literally take life into these household objects and their over 80 hours of dialogue.

During a short demo of the game on Team17's showcase in February, we were introduced to a handful of the characters who will meet the players as soon as the game started in June 2025. There are a variety of different relationships to form. Some objects will wish and require intensive relationships, while other objects are only revealed for them depending on their actions in existing relationships. Just like real life, I think.

Others are less interested in romantic, but they will still form meaningful friendships with them. In some cases you can even hate some of the things in your house.

A sexy rubber chicken in date escape everything and is quite rough for the player.

Do you want to play with this chicken? | Photo credits: Team17

After all, 102+ Datable objects that try to try and bone would be quick, fast, quickly, if every relationship took place in the same way. Sassychap games want to offer the players primarily variation, repeatability and surprises. As much as it wants people to play a funny, cozy time that gives all deeper topics that players can also take into account if they have got to know this line -up of Things From your house.

Fortunately, for those of us who want to concentrate primarily on these cozy, entertaining part, there is an environment that warns the player of potentially triggered topics in which the history of a character can go into before they are fully concerned with this character, which was great to see in such a game.

After all, relationships can be unpredictable. It is undoubtedly even more unpredictable to meet your planks, empty hangers or game consoles, but one thing that dates that everything is guaranteed is that it is relaxing, crazy (and repeatable!) Fun – similar to the stupidity of Hatoful Freund and Monster -Prom. What a good company that I think that I consider very suitable for playing this topic.


Date everything comes to Nintendo Switch, Playstation, Xbox and PC in June 2025.