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Disorders of your audio game in the company video

The founder of Virtuel Works, Jean-Marc Jot, analyzes the performance of acoustic objects

What if corporate video professionals could stream immersive virtual events in which audio objects agree with displayed images or music and soundtracks that are accessible to artificial instruments or language substitution?

In this special presentation, Jean-Marc Jot, founder and director of Virtuel Works Research the development of object-based immersive audio technology for the combination of broadcast content and embodied experience ecosystems.

It introduces the concept of acoustic objects and offers a universal spatial audio scenes -representation model for the creation and distribution of personalizable and navigable music, multimedia and virtual or expanded reality sound in entertainment and business applications.

Now look at SVG Play:

This session was hosted on the Silicon Valley Video Summit 2025 in Mountain View, approx.

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