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Mesa 25.0.1 published with corrections for well -known and total war Warhammer III

The developer Eric Engestrom announced the publication of MESA 25.0.1, the first bug fix version for the MESA 25.0 series. Hopefully it should be sure that you will upgrade from the previous Major Mesa publication.

The main highlights:

  • Zinc: Kopper's current thread causes Wayland protocol races.
  • GLMATRIX needs aligned malloc.
  • Lavapipe crashes when no position is output in mesh shader.
  • [RADV/aco][regression][bisected] – Rated (2457220) – GPU hangs near Wassermühle outside of Dawnshore.
  • Radv/SQTT: claim “Layout transition marker should only be emitted in a barrier marker”.
  • [radv] Glitchy Ground Geometry Regression at Total War Warhammer III on RX 7600.



Image – expressed

Here is a memory of the current release time plan for the next bug fix updates:

  • 2025-03-19-25.2
  • 2025-04-02-25.0.3
  • 2025-04-16-25.0.4
  • 2025-04-30-25.0.5
  • 2025-05-14-25.0.6
  • 2025-05-28-25.0.7 (last planned)

The next large feature version with Mesa 25.1 is due at some point around May 7th if it is considered stable enough.

Article by gamingonlinux.com.