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Overhang exceeds 6.2 billion global downloads in five years

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According to the appsflyer data, Supersonic has exceeded 6.2 billion downloads in five years since he started the solution for mobile game publishing solution.

The publisher said that between January and October 2024 between January and October 2024 an average of 190 million active users were involved.

According to Data.AI, just behind Tencent, Azur, Onesoft and Saygames, Supersonic was classified worldwide worldwide. In the inclusion of all mobile app publisher, it was eight.

In 2024 Supersonic said that it had three games – build a queen (second), go balls (sixth) and Bridge Race (ninth) – in the top 10 most downloaded hypercashing games worldwide and seven titles in the top 50.

In all genres, who built a queen the most downloaded games, while they went balls with the 24th and Bridge Race 28.

“Hybrid games rose”

In Supersonic, the data for his games was dismantled and said that his partnership with Funcell games for Hybridcasual Title Trash Tycoon generated sales of 45%, storage of over 50% day and an average season of 167 minutes after seven.

Elsewhere, Chinese studio Eogames also worked with Supersonic about Pin Puzzle Title screw 3D and achieved a retention rate of 45% day, 15% day 30 and an income of 18% in Android in the USA.

“Every year his own milestones brings with it, and for us the year in which our hybrid games rose,” said the overs sound vice president of income, Igor Bereslavski.

“Last year we have grown in a remarkable way and greeted talented new team members with specialist knowledge such as creative development, data analysis and production. In our technological advances, innovations such as multiplayer functions and demanding analyzes were recorded on the level of the level.

“I am particularly proud of our legacy titles such as Build a Queen and Going Balls that continue to thrive, enjoy players and make the permanent success.

“None of this would be possible without the incredible trust and the collaboration of our developer partners. We are grateful that we have the opportunity to work with you and transform your cell phone games into permanent hits. “